![]() Countering and landing hits replenishes your stamina this is why I am able to fight for so long repeatedly in the above video. Don't just block hit after hit because your stamina will deplete, and you'll be disarmed and killed in short order. You must, must, must be aggressive in 1vX situations. And what's more, dealing a truckload of damage to an enemy makes them more cautious, giving you more room to go on the offensive. Block one player's attack, and then redirect your counterattack to someone else who was busily winding up their swing.īecause of hyper-armour (after riposting or countering, you will auto-block any attack that you're looking directly at for a short time), redirects such as this are fairly safe and very powerful. Good players know how to use this to their advantage in 1vXs by constantly target-switching. Even experienced players feel like they don't need to block, they just need to attack and attack until the lone fighter is dead. In a 1vX situation, the latter side is often emboldened, and therefore reckless. Do whatever you can to stop enemies approaching you from opposite sides. If you cut down an enemy on the edge, move into their space. That's why it's so important to stay on the move in 1vX fights. Stay on the outside of the group at all costsĮven the best player in the world will quickly get cut down if they are totally surrounded by enemies with no way out. It's much easier to win 1vX fights in third-person than first-person, so give it a proper try. But for the clearest idea of what's happening all around you, you need third-person. Look, I understand that a big part of the enjoyment of Chivalry 2 is the roleplay element, and first-person perspective obviously suits that better. Killing just two enemies means you're net positive. I don't always manage to stay alive, and I showcase some of these "losses" in the above video too but the important thing is to kill as many as possible before you die. I'm almost always top of the leaderboard in Team Deathmatch and Team Objective matches in Chivalry 2, and it's largely thanks to my strength in 1vX situations. It's very hard to stay alive in 1vX fights, but by using the below tips you'll be able to win even against 5 or 6 enemies all fighting you at once. 1vX is shorthand for "fighting while outnumbered". Each boxer was moving securely, but slowly, until Frazier uncoiled the left hook that dropped Ali in the final round.Watch on YouTube Chivalry 2 tips: how to win 1vX fightsĪbove is a video compilation of myself in various 1vX situations. He flopped around the ring on rubber legs, but appeared to be playing possum, perhaps to frustrate Frazier further.īut in the 12th, Frazier, strengthened by the surging of joy he receives from punishing an opponent, resumed his frantic pace - but soon it slowed. ![]() Frazier’s savage flurry sent him stumbling into the ropes. Near the end of the round, he was made wobbly by a left hook. In the 11th, Ali slipped to the canvas momentarily. In the 10th, Ali glanced at the ringside and shouted, “He’s out,” in a reference to Frazier’s weariness. Sensing a knockout opportunity, Ali pounced but Frazier, in his typical fury, fought him off. The champion’s legs were weaving instead of churning. More willing to trade punches, Ali slowed Frazier’s pace. But after the round, a roar of “Joe, Joe, Joe” disputed Ali’s confidence. Momentarily inspired, Ali waved to the crowd and pointed to them as if to show Frazier it was his audience. But before the eighth round, a chant of “Ali, Ali, Ali” began. In the tremendous tempo, Frazier was fulfilling his strategy to “kill the body and the head will die.” But somehow, Ali’s head remained alive through the middle rounds as his sixth-round prediction was unfulfilled. More than 20,000 people attended the fight.
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